examples : refactor common SDL code into a library

pull/482/head
Georgi Gerganov 2 years ago
parent 34d347d53c
commit 70e621980c
No known key found for this signature in database
GPG Key ID: 449E073F9DC10735

File diff suppressed because one or more lines are too long

@ -25,6 +25,22 @@ add_library(${TARGET} STATIC
include(DefaultTargetOptions) include(DefaultTargetOptions)
if (WHISPER_SUPPORT_SDL2)
# common-sdl
set(TARGET common-sdl)
add_library(${TARGET} STATIC
common-sdl.h
common-sdl.cpp
)
include(DefaultTargetOptions)
target_include_directories(${TARGET} PUBLIC ${SDL2_INCLUDE_DIRS})
target_link_libraries(${TARGET} PRIVATE ${SDL2_LIBRARIES})
endif()
# examples # examples
include_directories(${CMAKE_CURRENT_SOURCE_DIR}) include_directories(${CMAKE_CURRENT_SOURCE_DIR})
@ -43,4 +59,5 @@ else()
add_subdirectory(command) add_subdirectory(command)
add_subdirectory(bench) add_subdirectory(bench)
add_subdirectory(talk) add_subdirectory(talk)
add_subdirectory(chess)
endif() endif()

@ -5,6 +5,5 @@ if (WHISPER_SUPPORT_SDL2)
include(DefaultTargetOptions) include(DefaultTargetOptions)
target_include_directories(${TARGET} PRIVATE ${SDL2_INCLUDE_DIRS}) target_link_libraries(${TARGET} PRIVATE common common-sdl whisper ${CMAKE_THREAD_LIBS_INIT})
target_link_libraries(${TARGET} PRIVATE common whisper ${SDL2_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT})
endif () endif ()

@ -7,11 +7,9 @@
// //
#include "common.h" #include "common.h"
#include "common-sdl.h"
#include "whisper.h" #include "whisper.h"
#include <SDL.h>
#include <SDL_audio.h>
#include <sstream> #include <sstream>
#include <cassert> #include <cassert>
#include <cstdio> #include <cstdio>
@ -111,253 +109,6 @@ void whisper_print_usage(int /*argc*/, char ** argv, const whisper_params & para
fprintf(stderr, "\n"); fprintf(stderr, "\n");
} }
//
// SDL Audio capture
//
class audio_async {
public:
audio_async(int len_ms);
~audio_async();
bool init(int capture_id, int sample_rate);
// start capturing audio via the provided SDL callback
// keep last len_ms seconds of audio in a circular buffer
bool resume();
bool pause();
bool clear();
// callback to be called by SDL
void callback(uint8_t * stream, int len);
// get audio data from the circular buffer
void get(int ms, std::vector<float> & audio);
private:
SDL_AudioDeviceID m_dev_id_in = 0;
int m_len_ms = 0;
int m_sample_rate = 0;
bool m_running = false;
std::mutex m_mutex;
std::vector<float> m_audio;
std::vector<float> m_audio_new;
size_t m_audio_pos = 0;
size_t m_audio_len = 0;
};
audio_async::audio_async(int len_ms) {
m_len_ms = len_ms;
}
audio_async::~audio_async() {
if (m_dev_id_in) {
SDL_CloseAudioDevice(m_dev_id_in);
}
}
bool audio_async::init(int capture_id, int sample_rate) {
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return false;
}
SDL_SetHintWithPriority(SDL_HINT_AUDIO_RESAMPLING_MODE, "medium", SDL_HINT_OVERRIDE);
{
int nDevices = SDL_GetNumAudioDevices(SDL_TRUE);
fprintf(stderr, "%s: found %d capture devices:\n", __func__, nDevices);
for (int i = 0; i < nDevices; i++) {
fprintf(stderr, "%s: - Capture device #%d: '%s'\n", __func__, i, SDL_GetAudioDeviceName(i, SDL_TRUE));
}
}
SDL_AudioSpec capture_spec_requested;
SDL_AudioSpec capture_spec_obtained;
SDL_zero(capture_spec_requested);
SDL_zero(capture_spec_obtained);
capture_spec_requested.freq = sample_rate;
capture_spec_requested.format = AUDIO_F32;
capture_spec_requested.channels = 1;
capture_spec_requested.samples = 1024;
capture_spec_requested.callback = [](void * userdata, uint8_t * stream, int len) {
audio_async * audio = (audio_async *) userdata;
audio->callback(stream, len);
};
capture_spec_requested.userdata = this;
if (capture_id >= 0) {
fprintf(stderr, "%s: attempt to open capture device %d : '%s' ...\n", __func__, capture_id, SDL_GetAudioDeviceName(capture_id, SDL_TRUE));
m_dev_id_in = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(capture_id, SDL_TRUE), SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0);
} else {
fprintf(stderr, "%s: attempt to open default capture device ...\n", __func__);
m_dev_id_in = SDL_OpenAudioDevice(nullptr, SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0);
}
if (!m_dev_id_in) {
fprintf(stderr, "%s: couldn't open an audio device for capture: %s!\n", __func__, SDL_GetError());
m_dev_id_in = 0;
return false;
} else {
fprintf(stderr, "%s: obtained spec for input device (SDL Id = %d):\n", __func__, m_dev_id_in);
fprintf(stderr, "%s: - sample rate: %d\n", __func__, capture_spec_obtained.freq);
fprintf(stderr, "%s: - format: %d (required: %d)\n", __func__, capture_spec_obtained.format,
capture_spec_requested.format);
fprintf(stderr, "%s: - channels: %d (required: %d)\n", __func__, capture_spec_obtained.channels,
capture_spec_requested.channels);
fprintf(stderr, "%s: - samples per frame: %d\n", __func__, capture_spec_obtained.samples);
}
m_sample_rate = capture_spec_obtained.freq;
m_audio.resize((m_sample_rate*m_len_ms)/1000);
return true;
}
bool audio_async::resume() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to resume!\n", __func__);
return false;
}
if (m_running) {
fprintf(stderr, "%s: already running!\n", __func__);
return false;
}
SDL_PauseAudioDevice(m_dev_id_in, 0);
m_running = true;
return true;
}
bool audio_async::pause() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to pause!\n", __func__);
return false;
}
if (!m_running) {
fprintf(stderr, "%s: already paused!\n", __func__);
return false;
}
SDL_PauseAudioDevice(m_dev_id_in, 1);
m_running = false;
return true;
}
bool audio_async::clear() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to clear!\n", __func__);
return false;
}
if (!m_running) {
fprintf(stderr, "%s: not running!\n", __func__);
return false;
}
{
std::lock_guard<std::mutex> lock(m_mutex);
m_audio_pos = 0;
m_audio_len = 0;
}
return true;
}
// callback to be called by SDL
void audio_async::callback(uint8_t * stream, int len) {
if (!m_running) {
return;
}
const size_t n_samples = len / sizeof(float);
m_audio_new.resize(n_samples);
memcpy(m_audio_new.data(), stream, n_samples * sizeof(float));
//fprintf(stderr, "%s: %zu samples, pos %zu, len %zu\n", __func__, n_samples, m_audio_pos, m_audio_len);
{
std::lock_guard<std::mutex> lock(m_mutex);
if (m_audio_pos + n_samples > m_audio.size()) {
const size_t n0 = m_audio.size() - m_audio_pos;
memcpy(&m_audio[m_audio_pos], stream, n0 * sizeof(float));
memcpy(&m_audio[0], &stream[n0], (n_samples - n0) * sizeof(float));
m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
m_audio_len = m_audio.size();
} else {
memcpy(&m_audio[m_audio_pos], stream, n_samples * sizeof(float));
m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
m_audio_len = std::min(m_audio_len + n_samples, m_audio.size());
}
}
}
void audio_async::get(int ms, std::vector<float> & result) {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to get audio from!\n", __func__);
return;
}
if (!m_running) {
fprintf(stderr, "%s: not running!\n", __func__);
return;
}
result.clear();
{
std::lock_guard<std::mutex> lock(m_mutex);
if (ms <= 0) {
ms = m_len_ms;
}
size_t n_samples = (m_sample_rate * ms) / 1000;
if (n_samples > m_audio_len) {
n_samples = m_audio_len;
}
result.resize(n_samples);
int s0 = m_audio_pos - n_samples;
if (s0 < 0) {
s0 += m_audio.size();
}
if (s0 + n_samples > m_audio.size()) {
const size_t n0 = m_audio.size() - s0;
memcpy(result.data(), &m_audio[s0], n0 * sizeof(float));
memcpy(&result[n0], &m_audio[0], (n_samples - n0) * sizeof(float));
} else {
memcpy(result.data(), &m_audio[s0], n_samples * sizeof(float));
}
}
}
///////////////////////////
std::string transcribe(whisper_context * ctx, const whisper_params & params, const std::vector<float> & pcmf32, float & prob, int64_t & t_ms) { std::string transcribe(whisper_context * ctx, const whisper_params & params, const std::vector<float> & pcmf32, float & prob, int64_t & t_ms) {
const auto t_start = std::chrono::high_resolution_clock::now(); const auto t_start = std::chrono::high_resolution_clock::now();
@ -471,23 +222,6 @@ std::vector<std::string> get_words(const std::string &txt) {
return words; return words;
} }
// returns true if no exit event was received
bool process_sdl_events() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
{
return false;
} break;
default:
break;
}
}
return true;
}
// command-list mode // command-list mode
// guide the transcription to match the most likely command from a provided list // guide the transcription to match the most likely command from a provided list
int process_command_list(struct whisper_context * ctx, audio_async &audio, const whisper_params &params) { int process_command_list(struct whisper_context * ctx, audio_async &audio, const whisper_params &params) {
@ -579,7 +313,7 @@ int process_command_list(struct whisper_context * ctx, audio_async &audio, const
// main loop // main loop
while (is_running) { while (is_running) {
// handle Ctrl + C // handle Ctrl + C
is_running = process_sdl_events(); is_running = sdl_poll_events();
// delay // delay
std::this_thread::sleep_for(std::chrono::milliseconds(100)); std::this_thread::sleep_for(std::chrono::milliseconds(100));
@ -720,7 +454,7 @@ int always_prompt_transcription(struct whisper_context * ctx, audio_async & audi
// main loop // main loop
while (is_running) { while (is_running) {
// handle Ctrl + C // handle Ctrl + C
is_running = process_sdl_events(); is_running = sdl_poll_events();
// delay // delay
std::this_thread::sleep_for(std::chrono::milliseconds(100)); std::this_thread::sleep_for(std::chrono::milliseconds(100));
@ -799,7 +533,7 @@ int process_general_transcription(struct whisper_context * ctx, audio_async &aud
// main loop // main loop
while (is_running) { while (is_running) {
// handle Ctrl + C // handle Ctrl + C
is_running = process_sdl_events(); is_running = sdl_poll_events();
// delay // delay
std::this_thread::sleep_for(std::chrono::milliseconds(100)); std::this_thread::sleep_for(std::chrono::milliseconds(100));

@ -0,0 +1,226 @@
#include "common-sdl.h"
audio_async::audio_async(int len_ms) {
m_len_ms = len_ms;
m_running = false;
}
audio_async::~audio_async() {
if (m_dev_id_in) {
SDL_CloseAudioDevice(m_dev_id_in);
}
}
bool audio_async::init(int capture_id, int sample_rate) {
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return false;
}
SDL_SetHintWithPriority(SDL_HINT_AUDIO_RESAMPLING_MODE, "medium", SDL_HINT_OVERRIDE);
{
int nDevices = SDL_GetNumAudioDevices(SDL_TRUE);
fprintf(stderr, "%s: found %d capture devices:\n", __func__, nDevices);
for (int i = 0; i < nDevices; i++) {
fprintf(stderr, "%s: - Capture device #%d: '%s'\n", __func__, i, SDL_GetAudioDeviceName(i, SDL_TRUE));
}
}
SDL_AudioSpec capture_spec_requested;
SDL_AudioSpec capture_spec_obtained;
SDL_zero(capture_spec_requested);
SDL_zero(capture_spec_obtained);
capture_spec_requested.freq = sample_rate;
capture_spec_requested.format = AUDIO_F32;
capture_spec_requested.channels = 1;
capture_spec_requested.samples = 1024;
capture_spec_requested.callback = [](void * userdata, uint8_t * stream, int len) {
audio_async * audio = (audio_async *) userdata;
audio->callback(stream, len);
};
capture_spec_requested.userdata = this;
if (capture_id >= 0) {
fprintf(stderr, "%s: attempt to open capture device %d : '%s' ...\n", __func__, capture_id, SDL_GetAudioDeviceName(capture_id, SDL_TRUE));
m_dev_id_in = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(capture_id, SDL_TRUE), SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0);
} else {
fprintf(stderr, "%s: attempt to open default capture device ...\n", __func__);
m_dev_id_in = SDL_OpenAudioDevice(nullptr, SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0);
}
if (!m_dev_id_in) {
fprintf(stderr, "%s: couldn't open an audio device for capture: %s!\n", __func__, SDL_GetError());
m_dev_id_in = 0;
return false;
} else {
fprintf(stderr, "%s: obtained spec for input device (SDL Id = %d):\n", __func__, m_dev_id_in);
fprintf(stderr, "%s: - sample rate: %d\n", __func__, capture_spec_obtained.freq);
fprintf(stderr, "%s: - format: %d (required: %d)\n", __func__, capture_spec_obtained.format,
capture_spec_requested.format);
fprintf(stderr, "%s: - channels: %d (required: %d)\n", __func__, capture_spec_obtained.channels,
capture_spec_requested.channels);
fprintf(stderr, "%s: - samples per frame: %d\n", __func__, capture_spec_obtained.samples);
}
m_sample_rate = capture_spec_obtained.freq;
m_audio.resize((m_sample_rate*m_len_ms)/1000);
return true;
}
bool audio_async::resume() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to resume!\n", __func__);
return false;
}
if (m_running) {
fprintf(stderr, "%s: already running!\n", __func__);
return false;
}
SDL_PauseAudioDevice(m_dev_id_in, 0);
m_running = true;
return true;
}
bool audio_async::pause() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to pause!\n", __func__);
return false;
}
if (!m_running) {
fprintf(stderr, "%s: already paused!\n", __func__);
return false;
}
SDL_PauseAudioDevice(m_dev_id_in, 1);
m_running = false;
return true;
}
bool audio_async::clear() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to clear!\n", __func__);
return false;
}
if (!m_running) {
fprintf(stderr, "%s: not running!\n", __func__);
return false;
}
{
std::lock_guard<std::mutex> lock(m_mutex);
m_audio_pos = 0;
m_audio_len = 0;
}
return true;
}
// callback to be called by SDL
void audio_async::callback(uint8_t * stream, int len) {
if (!m_running) {
return;
}
const size_t n_samples = len / sizeof(float);
m_audio_new.resize(n_samples);
memcpy(m_audio_new.data(), stream, n_samples * sizeof(float));
//fprintf(stderr, "%s: %zu samples, pos %zu, len %zu\n", __func__, n_samples, m_audio_pos, m_audio_len);
{
std::lock_guard<std::mutex> lock(m_mutex);
if (m_audio_pos + n_samples > m_audio.size()) {
const size_t n0 = m_audio.size() - m_audio_pos;
memcpy(&m_audio[m_audio_pos], stream, n0 * sizeof(float));
memcpy(&m_audio[0], &stream[n0], (n_samples - n0) * sizeof(float));
m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
m_audio_len = m_audio.size();
} else {
memcpy(&m_audio[m_audio_pos], stream, n_samples * sizeof(float));
m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
m_audio_len = std::min(m_audio_len + n_samples, m_audio.size());
}
}
}
void audio_async::get(int ms, std::vector<float> & result) {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to get audio from!\n", __func__);
return;
}
if (!m_running) {
fprintf(stderr, "%s: not running!\n", __func__);
return;
}
result.clear();
{
std::lock_guard<std::mutex> lock(m_mutex);
if (ms <= 0) {
ms = m_len_ms;
}
size_t n_samples = (m_sample_rate * ms) / 1000;
if (n_samples > m_audio_len) {
n_samples = m_audio_len;
}
result.resize(n_samples);
int s0 = m_audio_pos - n_samples;
if (s0 < 0) {
s0 += m_audio.size();
}
if (s0 + n_samples > m_audio.size()) {
const size_t n0 = m_audio.size() - s0;
memcpy(result.data(), &m_audio[s0], n0 * sizeof(float));
memcpy(&result[n0], &m_audio[0], (n_samples - n0) * sizeof(float));
} else {
memcpy(result.data(), &m_audio[s0], n_samples * sizeof(float));
}
}
}
bool sdl_poll_events() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
{
return false;
} break;
default:
break;
}
}
return true;
}

@ -0,0 +1,50 @@
#pragma once
#include <SDL.h>
#include <SDL_audio.h>
#include <atomic>
#include <cstdint>
#include <vector>
#include <mutex>
//
// SDL Audio capture
//
class audio_async {
public:
audio_async(int len_ms);
~audio_async();
bool init(int capture_id, int sample_rate);
// start capturing audio via the provided SDL callback
// keep last len_ms seconds of audio in a circular buffer
bool resume();
bool pause();
bool clear();
// callback to be called by SDL
void callback(uint8_t * stream, int len);
// get audio data from the circular buffer
void get(int ms, std::vector<float> & audio);
private:
SDL_AudioDeviceID m_dev_id_in = 0;
int m_len_ms = 0;
int m_sample_rate = 0;
std::atomic_bool m_running;
std::mutex m_mutex;
std::vector<float> m_audio;
std::vector<float> m_audio_new;
size_t m_audio_pos = 0;
size_t m_audio_len = 0;
};
// Return false if need to quit
bool sdl_poll_events();

@ -5,6 +5,5 @@ if (WHISPER_SUPPORT_SDL2)
include(DefaultTargetOptions) include(DefaultTargetOptions)
target_include_directories(${TARGET} PRIVATE ${SDL2_INCLUDE_DIRS}) target_link_libraries(${TARGET} PRIVATE common common-sdl whisper ${CMAKE_THREAD_LIBS_INIT})
target_link_libraries(${TARGET} PRIVATE common whisper ${SDL2_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT})
endif () endif ()

@ -4,19 +4,15 @@
// //
#include "common.h" #include "common.h"
#include "common-sdl.h"
#include "whisper.h" #include "whisper.h"
#include <SDL.h>
#include <SDL_audio.h>
#include <atomic>
#include <cassert> #include <cassert>
#include <cstdio> #include <cstdio>
#include <string> #include <string>
#include <thread> #include <thread>
#include <vector> #include <vector>
#include <fstream> #include <fstream>
#include <mutex>
// 500 -> 00:05.000 // 500 -> 00:05.000
// 6000 -> 01:00.000 // 6000 -> 01:00.000
@ -117,255 +113,6 @@ void whisper_print_usage(int /*argc*/, char ** argv, const whisper_params & para
fprintf(stderr, "\n"); fprintf(stderr, "\n");
} }
//
// SDL Audio capture
//
class audio_async {
public:
audio_async(int len_ms);
~audio_async();
bool init(int capture_id, int sample_rate);
// start capturing audio via the provided SDL callback
// keep last len_ms seconds of audio in a circular buffer
bool resume();
bool pause();
bool clear();
// callback to be called by SDL
void callback(uint8_t * stream, int len);
// get audio data from the circular buffer
void get(int ms, std::vector<float> & audio);
private:
SDL_AudioDeviceID m_dev_id_in = 0;
int m_len_ms = 0;
int m_sample_rate = 0;
std::atomic_bool m_running;
std::mutex m_mutex;
std::vector<float> m_audio;
std::vector<float> m_audio_new;
size_t m_audio_pos = 0;
size_t m_audio_len = 0;
};
audio_async::audio_async(int len_ms) {
m_len_ms = len_ms;
m_running = false;
}
audio_async::~audio_async() {
if (m_dev_id_in) {
SDL_CloseAudioDevice(m_dev_id_in);
}
}
bool audio_async::init(int capture_id, int sample_rate) {
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return false;
}
SDL_SetHintWithPriority(SDL_HINT_AUDIO_RESAMPLING_MODE, "medium", SDL_HINT_OVERRIDE);
{
int nDevices = SDL_GetNumAudioDevices(SDL_TRUE);
fprintf(stderr, "%s: found %d capture devices:\n", __func__, nDevices);
for (int i = 0; i < nDevices; i++) {
fprintf(stderr, "%s: - Capture device #%d: '%s'\n", __func__, i, SDL_GetAudioDeviceName(i, SDL_TRUE));
}
}
SDL_AudioSpec capture_spec_requested;
SDL_AudioSpec capture_spec_obtained;
SDL_zero(capture_spec_requested);
SDL_zero(capture_spec_obtained);
capture_spec_requested.freq = sample_rate;
capture_spec_requested.format = AUDIO_F32;
capture_spec_requested.channels = 1;
capture_spec_requested.samples = 1024;
capture_spec_requested.callback = [](void * userdata, uint8_t * stream, int len) {
audio_async * audio = (audio_async *) userdata;
audio->callback(stream, len);
};
capture_spec_requested.userdata = this;
if (capture_id >= 0) {
fprintf(stderr, "%s: attempt to open capture device %d : '%s' ...\n", __func__, capture_id, SDL_GetAudioDeviceName(capture_id, SDL_TRUE));
m_dev_id_in = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(capture_id, SDL_TRUE), SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0);
} else {
fprintf(stderr, "%s: attempt to open default capture device ...\n", __func__);
m_dev_id_in = SDL_OpenAudioDevice(nullptr, SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0);
}
if (!m_dev_id_in) {
fprintf(stderr, "%s: couldn't open an audio device for capture: %s!\n", __func__, SDL_GetError());
m_dev_id_in = 0;
return false;
} else {
fprintf(stderr, "%s: obtained spec for input device (SDL Id = %d):\n", __func__, m_dev_id_in);
fprintf(stderr, "%s: - sample rate: %d\n", __func__, capture_spec_obtained.freq);
fprintf(stderr, "%s: - format: %d (required: %d)\n", __func__, capture_spec_obtained.format,
capture_spec_requested.format);
fprintf(stderr, "%s: - channels: %d (required: %d)\n", __func__, capture_spec_obtained.channels,
capture_spec_requested.channels);
fprintf(stderr, "%s: - samples per frame: %d\n", __func__, capture_spec_obtained.samples);
}
m_sample_rate = capture_spec_obtained.freq;
m_audio.resize((m_sample_rate*m_len_ms)/1000);
return true;
}
bool audio_async::resume() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to resume!\n", __func__);
return false;
}
if (m_running) {
fprintf(stderr, "%s: already running!\n", __func__);
return false;
}
SDL_PauseAudioDevice(m_dev_id_in, 0);
m_running = true;
return true;
}
bool audio_async::pause() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to pause!\n", __func__);
return false;
}
if (!m_running) {
fprintf(stderr, "%s: already paused!\n", __func__);
return false;
}
SDL_PauseAudioDevice(m_dev_id_in, 1);
m_running = false;
return true;
}
bool audio_async::clear() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to clear!\n", __func__);
return false;
}
if (!m_running) {
fprintf(stderr, "%s: not running!\n", __func__);
return false;
}
{
std::lock_guard<std::mutex> lock(m_mutex);
m_audio_pos = 0;
m_audio_len = 0;
}
return true;
}
// callback to be called by SDL
void audio_async::callback(uint8_t * stream, int len) {
if (!m_running) {
return;
}
const size_t n_samples = len / sizeof(float);
m_audio_new.resize(n_samples);
memcpy(m_audio_new.data(), stream, n_samples * sizeof(float));
//fprintf(stderr, "%s: %zu samples, pos %zu, len %zu\n", __func__, n_samples, m_audio_pos, m_audio_len);
{
std::lock_guard<std::mutex> lock(m_mutex);
if (m_audio_pos + n_samples > m_audio.size()) {
const size_t n0 = m_audio.size() - m_audio_pos;
memcpy(&m_audio[m_audio_pos], stream, n0 * sizeof(float));
memcpy(&m_audio[0], &stream[n0], (n_samples - n0) * sizeof(float));
m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
m_audio_len = m_audio.size();
} else {
memcpy(&m_audio[m_audio_pos], stream, n_samples * sizeof(float));
m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
m_audio_len = std::min(m_audio_len + n_samples, m_audio.size());
}
}
}
void audio_async::get(int ms, std::vector<float> & result) {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to get audio from!\n", __func__);
return;
}
if (!m_running) {
fprintf(stderr, "%s: not running!\n", __func__);
return;
}
result.clear();
{
std::lock_guard<std::mutex> lock(m_mutex);
if (ms <= 0) {
ms = m_len_ms;
}
size_t n_samples = (m_sample_rate * ms) / 1000;
if (n_samples > m_audio_len) {
n_samples = m_audio_len;
}
result.resize(n_samples);
int s0 = m_audio_pos - n_samples;
if (s0 < 0) {
s0 += m_audio.size();
}
if (s0 + n_samples > m_audio.size()) {
const size_t n0 = m_audio.size() - s0;
memcpy(result.data(), &m_audio[s0], n0 * sizeof(float));
memcpy(&result[n0], &m_audio[0], (n_samples - n0) * sizeof(float));
} else {
memcpy(result.data(), &m_audio[s0], n_samples * sizeof(float));
}
}
}
///////////////////////////
int main(int argc, char ** argv) { int main(int argc, char ** argv) {
whisper_params params; whisper_params params;
@ -376,10 +123,10 @@ int main(int argc, char ** argv) {
params.keep_ms = std::min(params.keep_ms, params.step_ms); params.keep_ms = std::min(params.keep_ms, params.step_ms);
params.length_ms = std::max(params.length_ms, params.step_ms); params.length_ms = std::max(params.length_ms, params.step_ms);
const int n_samples_step = (params.step_ms *1e-3)*WHISPER_SAMPLE_RATE; const int n_samples_step = (1e-3*params.step_ms )*WHISPER_SAMPLE_RATE;
const int n_samples_len = (params.length_ms*1e-3)*WHISPER_SAMPLE_RATE; const int n_samples_len = (1e-3*params.length_ms)*WHISPER_SAMPLE_RATE;
const int n_samples_keep = (params.keep_ms *1e-3)*WHISPER_SAMPLE_RATE; const int n_samples_keep = (1e-3*params.keep_ms )*WHISPER_SAMPLE_RATE;
const int n_samples_30s = (30000 *1e-3)*WHISPER_SAMPLE_RATE; const int n_samples_30s = (1e-3*30000.0 )*WHISPER_SAMPLE_RATE;
const bool use_vad = n_samples_step <= 0; // sliding window mode uses VAD const bool use_vad = n_samples_step <= 0; // sliding window mode uses VAD
@ -467,23 +214,7 @@ int main(int argc, char ** argv) {
// main audio loop // main audio loop
while (is_running) { while (is_running) {
// handle Ctrl + C // handle Ctrl + C
{ is_running = sdl_poll_events();
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
{
is_running = false;
} break;
default:
break;
}
}
if (!is_running) {
break;
}
}
if (!is_running) { if (!is_running) {
break; break;
@ -506,7 +237,7 @@ int main(int argc, char ** argv) {
break; break;
} }
SDL_Delay(1); std::this_thread::sleep_for(std::chrono::milliseconds(1));
} }
const int n_samples_new = pcmf32_new.size(); const int n_samples_new = pcmf32_new.size();

@ -7,7 +7,7 @@ if (WHISPER_SUPPORT_SDL2)
# TODO: this is temporary # TODO: this is temporary
# need to export ggml symbols for MSVC, but too lazy .. # need to export ggml symbols for MSVC, but too lazy ..
add_executable(${TARGET} talk.cpp gpt-2.cpp ../common.cpp ../../ggml.c ../../whisper.cpp) add_executable(${TARGET} talk.cpp gpt-2.cpp ../common.cpp ../common-sdl.cpp ../../ggml.c ../../whisper.cpp)
include(DefaultTargetOptions) include(DefaultTargetOptions)

@ -2,16 +2,13 @@
// //
#include "common.h" #include "common.h"
#include "common-sdl.h"
#include "whisper.h" #include "whisper.h"
#include "gpt-2.h" #include "gpt-2.h"
#include <SDL.h>
#include <SDL_audio.h>
#include <cassert> #include <cassert>
#include <cstdio> #include <cstdio>
#include <fstream> #include <fstream>
#include <mutex>
#include <regex> #include <regex>
#include <string> #include <string>
#include <thread> #include <thread>
@ -106,254 +103,6 @@ void whisper_print_usage(int /*argc*/, char ** argv, const whisper_params & para
fprintf(stderr, "\n"); fprintf(stderr, "\n");
} }
//
// SDL Audio capture
//
class audio_async {
public:
audio_async(int len_ms);
~audio_async();
bool init(int capture_id, int sample_rate);
// start capturing audio via the provided SDL callback
// keep last len_ms seconds of audio in a circular buffer
bool resume();
bool pause();
bool clear();
// callback to be called by SDL
void callback(uint8_t * stream, int len);
// get audio data from the circular buffer
void get(int ms, std::vector<float> & audio);
private:
SDL_AudioDeviceID m_dev_id_in = 0;
int m_len_ms = 0;
int m_sample_rate = 0;
bool m_running = false;
std::mutex m_mutex;
std::vector<float> m_audio;
std::vector<float> m_audio_new;
size_t m_audio_pos = 0;
size_t m_audio_len = 0;
};
audio_async::audio_async(int len_ms) {
m_len_ms = len_ms;
}
audio_async::~audio_async() {
if (m_dev_id_in) {
SDL_CloseAudioDevice(m_dev_id_in);
}
}
bool audio_async::init(int capture_id, int sample_rate) {
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return false;
}
SDL_SetHintWithPriority(SDL_HINT_AUDIO_RESAMPLING_MODE, "medium", SDL_HINT_OVERRIDE);
{
int nDevices = SDL_GetNumAudioDevices(SDL_TRUE);
fprintf(stderr, "%s: found %d capture devices:\n", __func__, nDevices);
for (int i = 0; i < nDevices; i++) {
fprintf(stderr, "%s: - Capture device #%d: '%s'\n", __func__, i, SDL_GetAudioDeviceName(i, SDL_TRUE));
}
}
SDL_AudioSpec capture_spec_requested;
SDL_AudioSpec capture_spec_obtained;
SDL_zero(capture_spec_requested);
SDL_zero(capture_spec_obtained);
capture_spec_requested.freq = sample_rate;
capture_spec_requested.format = AUDIO_F32;
capture_spec_requested.channels = 1;
capture_spec_requested.samples = 1024;
capture_spec_requested.callback = [](void * userdata, uint8_t * stream, int len) {
audio_async * audio = (audio_async *) userdata;
audio->callback(stream, len);
};
capture_spec_requested.userdata = this;
if (capture_id >= 0) {
fprintf(stderr, "%s: attempt to open capture device %d : '%s' ...\n", __func__, capture_id, SDL_GetAudioDeviceName(capture_id, SDL_TRUE));
m_dev_id_in = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(capture_id, SDL_TRUE), SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0);
} else {
fprintf(stderr, "%s: attempt to open default capture device ...\n", __func__);
m_dev_id_in = SDL_OpenAudioDevice(nullptr, SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0);
}
if (!m_dev_id_in) {
fprintf(stderr, "%s: couldn't open an audio device for capture: %s!\n", __func__, SDL_GetError());
m_dev_id_in = 0;
return false;
} else {
fprintf(stderr, "%s: obtained spec for input device (SDL Id = %d):\n", __func__, m_dev_id_in);
fprintf(stderr, "%s: - sample rate: %d\n", __func__, capture_spec_obtained.freq);
fprintf(stderr, "%s: - format: %d (required: %d)\n", __func__, capture_spec_obtained.format,
capture_spec_requested.format);
fprintf(stderr, "%s: - channels: %d (required: %d)\n", __func__, capture_spec_obtained.channels,
capture_spec_requested.channels);
fprintf(stderr, "%s: - samples per frame: %d\n", __func__, capture_spec_obtained.samples);
fprintf(stderr, "\n");
}
m_sample_rate = capture_spec_obtained.freq;
m_audio.resize((m_sample_rate*m_len_ms)/1000);
return true;
}
bool audio_async::resume() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to resume!\n", __func__);
return false;
}
if (m_running) {
fprintf(stderr, "%s: already running!\n", __func__);
return false;
}
SDL_PauseAudioDevice(m_dev_id_in, 0);
m_running = true;
return true;
}
bool audio_async::pause() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to pause!\n", __func__);
return false;
}
if (!m_running) {
fprintf(stderr, "%s: already paused!\n", __func__);
return false;
}
SDL_PauseAudioDevice(m_dev_id_in, 1);
m_running = false;
return true;
}
bool audio_async::clear() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to clear!\n", __func__);
return false;
}
if (!m_running) {
fprintf(stderr, "%s: not running!\n", __func__);
return false;
}
{
std::lock_guard<std::mutex> lock(m_mutex);
m_audio_pos = 0;
m_audio_len = 0;
}
return true;
}
// callback to be called by SDL
void audio_async::callback(uint8_t * stream, int len) {
if (!m_running) {
return;
}
const size_t n_samples = len / sizeof(float);
m_audio_new.resize(n_samples);
memcpy(m_audio_new.data(), stream, n_samples * sizeof(float));
//fprintf(stderr, "%s: %zu samples, pos %zu, len %zu\n", __func__, n_samples, m_audio_pos, m_audio_len);
{
std::lock_guard<std::mutex> lock(m_mutex);
if (m_audio_pos + n_samples > m_audio.size()) {
const size_t n0 = m_audio.size() - m_audio_pos;
memcpy(&m_audio[m_audio_pos], stream, n0 * sizeof(float));
memcpy(&m_audio[0], &stream[n0], (n_samples - n0) * sizeof(float));
m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
m_audio_len = m_audio.size();
} else {
memcpy(&m_audio[m_audio_pos], stream, n_samples * sizeof(float));
m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
m_audio_len = std::min(m_audio_len + n_samples, m_audio.size());
}
}
}
void audio_async::get(int ms, std::vector<float> & result) {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to get audio from!\n", __func__);
return;
}
if (!m_running) {
fprintf(stderr, "%s: not running!\n", __func__);
return;
}
result.clear();
{
std::lock_guard<std::mutex> lock(m_mutex);
if (ms <= 0) {
ms = m_len_ms;
}
size_t n_samples = (m_sample_rate * ms) / 1000;
if (n_samples > m_audio_len) {
n_samples = m_audio_len;
}
result.resize(n_samples);
int s0 = m_audio_pos - n_samples;
if (s0 < 0) {
s0 += m_audio.size();
}
if (s0 + n_samples > m_audio.size()) {
const size_t n0 = m_audio.size() - s0;
memcpy(result.data(), &m_audio[s0], n0 * sizeof(float));
memcpy(&result[n0], &m_audio[0], (n_samples - n0) * sizeof(float));
} else {
memcpy(result.data(), &m_audio[s0], n_samples * sizeof(float));
}
}
}
///////////////////////////
std::string transcribe(whisper_context * ctx, const whisper_params & params, const std::vector<float> & pcmf32, float & prob, int64_t & t_ms) { std::string transcribe(whisper_context * ctx, const whisper_params & params, const std::vector<float> & pcmf32, float & prob, int64_t & t_ms) {
const auto t_start = std::chrono::high_resolution_clock::now(); const auto t_start = std::chrono::high_resolution_clock::now();
@ -492,23 +241,11 @@ int main(int argc, char ** argv) {
// main loop // main loop
while (is_running) { while (is_running) {
// handle Ctrl + C // handle Ctrl + C
{ is_running = sdl_poll_events();
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
{
is_running = false;
} break;
default:
break;
}
}
if (!is_running) { if (!is_running) {
break; break;
} }
}
// delay // delay
std::this_thread::sleep_for(std::chrono::milliseconds(100)); std::this_thread::sleep_for(std::chrono::milliseconds(100));

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