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@ -737,8 +737,8 @@ inline static void __wasm_f16x4_store(ggml_fp16_t * p, v128_t x) {
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#define GGML_F32_VEC GGML_F32x4
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#define GGML_F32_VEC GGML_F32x4
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#define GGML_F32_VEC_ZERO GGML_F32x4_ZERO
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#define GGML_F32_VEC_ZERO GGML_F32x4_ZERO
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#define GGML_F32_VEC_SET1 GGML_F32x4_SET1
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#define GGML_F32_VEC_SET1 GGML_F32x4_SET1
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#define GGML_F32_VEC_LOAD(p, i) GGML_F32x4_LOAD(p)
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#define GGML_F32_VEC_LOAD GGML_F32x4_LOAD
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#define GGML_F32_VEC_STORE(p, r, i) GGML_F32x4_STORE(p, r[i])
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#define GGML_F32_VEC_STORE GGML_F32x4_STORE
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#define GGML_F32_VEC_FMA GGML_F32x4_FMA
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#define GGML_F32_VEC_FMA GGML_F32x4_FMA
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#define GGML_F32_VEC_ADD GGML_F32x4_ADD
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#define GGML_F32_VEC_ADD GGML_F32x4_ADD
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#define GGML_F32_VEC_MUL GGML_F32x4_MUL
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#define GGML_F32_VEC_MUL GGML_F32x4_MUL
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