Switch RandoErasing back to on GPU normal sampling

pull/62/head
Ross Wightman 5 years ago
parent 3129bdb2c1
commit 0161de0127

@ -7,12 +7,10 @@ def _get_pixels(per_pixel, rand_color, patch_size, dtype=torch.float32, device='
# NOTE I've seen CUDA illegal memory access errors being caused by the normal_() # NOTE I've seen CUDA illegal memory access errors being caused by the normal_()
# paths, flip the order so normal is run on CPU if this becomes a problem # paths, flip the order so normal is run on CPU if this becomes a problem
# Issue has been fixed in master https://github.com/pytorch/pytorch/issues/19508 # Issue has been fixed in master https://github.com/pytorch/pytorch/issues/19508
# will revert back to doing normal_() on GPU when it's in next release
if per_pixel: if per_pixel:
return torch.empty( return torch.empty(patch_size, dtype=dtype, device=device).normal_()
patch_size, dtype=dtype).normal_().to(device=device)
elif rand_color: elif rand_color:
return torch.empty((patch_size[0], 1, 1), dtype=dtype).normal_().to(device=device) return torch.empty((patch_size[0], 1, 1), dtype=dtype, device=device).normal_()
else: else:
return torch.zeros((patch_size[0], 1, 1), dtype=dtype, device=device) return torch.zeros((patch_size[0], 1, 1), dtype=dtype, device=device)

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