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#pragma once
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#include <Windows.h>
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typedef volatile LONG atomic_int;
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typedef atomic_int atomic_bool;
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static void atomic_store(atomic_int* ptr, LONG val) {
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InterlockedExchange(ptr, val);
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}
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static LONG atomic_load(atomic_int* ptr) {
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return InterlockedCompareExchange(ptr, 0, 0);
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}
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static LONG atomic_fetch_add(atomic_int* ptr, LONG inc) {
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return InterlockedExchangeAdd(ptr, inc);
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}
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static LONG atomic_fetch_sub(atomic_int* ptr, LONG dec) {
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return atomic_fetch_add(ptr, -(dec));
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}
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typedef HANDLE pthread_t;
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typedef DWORD thread_ret_t;
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static int pthread_create(pthread_t* out, void* unused, thread_ret_t(*func)(void*), void* arg) {
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out = CreateThread(NULL, 0, func, arg, 0, NULL);
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return out != NULL;
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}
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static int pthread_join(pthread_t thread, void* unused) {
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return (int) WaitForSingleObject(thread, INFINITE);
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}
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