Merge branch 'norm_norm_norm' into bits_and_tpu

pull/1239/head
Ross Wightman 3 years ago
commit 69e90dcd8c

@ -69,7 +69,7 @@ def drop_block_2d(
def drop_block_fast_2d(
x: torch.Tensor, drop_prob: float = 0.1, block_size: int = 7,
gamma_scale: float = 1.0, with_noise: bool = False, inplace: bool = False, batchwise: bool = False):
gamma_scale: float = 1.0, with_noise: bool = False, inplace: bool = False):
""" DropBlock. See https://arxiv.org/pdf/1810.12890.pdf
DropBlock with an experimental gaussian noise option. Simplied from above without concern for valid
@ -81,24 +81,19 @@ def drop_block_fast_2d(
gamma = gamma_scale * drop_prob * total_size / clipped_block_size ** 2 / (
(W - block_size + 1) * (H - block_size + 1))
if batchwise:
# one mask for whole batch, quite a bit faster
block_mask = torch.rand((1, C, H, W), dtype=x.dtype, device=x.device) < gamma
else:
# mask per batch element
block_mask = torch.rand_like(x) < gamma
block_mask = torch.empty_like(x).bernoulli_(gamma)
block_mask = F.max_pool2d(
block_mask.to(x.dtype), kernel_size=clipped_block_size, stride=1, padding=clipped_block_size // 2)
if with_noise:
normal_noise = torch.randn((1, C, H, W), dtype=x.dtype, device=x.device) if batchwise else torch.randn_like(x)
normal_noise = torch.empty_like(x).normal_()
if inplace:
x.mul_(1. - block_mask).add_(normal_noise * block_mask)
else:
x = x * (1. - block_mask) + normal_noise * block_mask
else:
block_mask = 1 - block_mask
normalize_scale = (block_mask.numel() / block_mask.to(dtype=torch.float32).sum().add(1e-7)).to(dtype=x.dtype)
normalize_scale = (block_mask.numel() / block_mask.to(dtype=torch.float32).sum().add(1e-6)).to(dtype=x.dtype)
if inplace:
x.mul_(block_mask * normalize_scale)
else:
@ -131,13 +126,13 @@ class DropBlock2d(nn.Module):
return x
if self.fast:
return drop_block_fast_2d(
x, self.drop_prob, self.block_size, self.gamma_scale, self.with_noise, self.inplace, self.batchwise)
x, self.drop_prob, self.block_size, self.gamma_scale, self.with_noise, self.inplace)
else:
return drop_block_2d(
x, self.drop_prob, self.block_size, self.gamma_scale, self.with_noise, self.inplace, self.batchwise)
def drop_path(x, drop_prob: float = 0., training: bool = False):
def drop_path(x, drop_prob: float = 0., training: bool = False, scale_by_keep: bool = True):
"""Drop paths (Stochastic Depth) per sample (when applied in main path of residual blocks).
This is the same as the DropConnect impl I created for EfficientNet, etc networks, however,
@ -151,18 +146,19 @@ def drop_path(x, drop_prob: float = 0., training: bool = False):
return x
keep_prob = 1 - drop_prob
shape = (x.shape[0],) + (1,) * (x.ndim - 1) # work with diff dim tensors, not just 2D ConvNets
random_tensor = keep_prob + torch.rand(shape, dtype=x.dtype, device=x.device)
random_tensor.floor_() # binarize
output = x.div(keep_prob) * random_tensor
return output
random_tensor = x.new_empty(shape).bernoulli_(keep_prob)
if keep_prob > 0.0 and scale_by_keep:
random_tensor.div_(keep_prob)
return x * random_tensor
class DropPath(nn.Module):
"""Drop paths (Stochastic Depth) per sample (when applied in main path of residual blocks).
"""
def __init__(self, drop_prob=None):
def __init__(self, drop_prob=None, scale_by_keep=True):
super(DropPath, self).__init__()
self.drop_prob = drop_prob
self.scale_by_keep = scale_by_keep
def forward(self, x):
return drop_path(x, self.drop_prob, self.training)
return drop_path(x, self.drop_prob, self.training, self.scale_by_keep)

Loading…
Cancel
Save