From f1eaff4721153a5a5094fd1bd8cbdae7a3c079cc Mon Sep 17 00:00:00 2001 From: Georgi Gerganov Date: Sat, 11 Mar 2023 17:58:18 +0200 Subject: [PATCH] Add AVX2 support for x86 architectures thanks to @Const-me ! --- README.md | 4 +- ggml.c | 165 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 166 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 73862d8..1770441 100644 --- a/README.md +++ b/README.md @@ -17,6 +17,7 @@ The main goal is to run the model using 4-bit quantization on a MacBook. - Plain C/C++ implementation without dependencies - Apple silicon first-class citizen - optimized via Arm Neon and Accelerate framework +- AVX2 support for x86 architectures - Mixed F16 / F32 precision - 4-bit quantization support - Runs on the CPU @@ -185,9 +186,6 @@ When running the larger models, make sure you have enough disk space to store al In general, it seems to work, but I think it fails for unicode character support. Hopefully, someone can help with that - I don't know yet how much the quantization affects the quality of the generated text - Probably the token sampling can be improved -- x86 quantization support [not yet ready](https://github.com/ggerganov/ggml/pull/27). Basically, you want to run this - on Apple Silicon. For now, on Linux and Windows you can use the F16 `ggml-model-f16.bin` model, but it will be much - slower. - The Accelerate framework is actually currently unused since I found that for tensor shapes typical for the Decoder, there is no benefit compared to the ARM_NEON intrinsics implementation. Of course, it's possible that I simlpy don't know how to utilize it properly. But in any case, you can even disable it with `LLAMA_NO_ACCELERATE=1 make` and the diff --git a/ggml.c b/ggml.c index bb714e2..71c3028 100644 --- a/ggml.c +++ b/ggml.c @@ -359,6 +359,45 @@ static const size_t CACHE_LINE_SIZE_F32 = CACHE_LINE_SIZE/sizeof(float); #define QK 32 +// AVX routines provided by GH user Const-me +// ref: https://github.com/ggerganov/ggml/pull/27#issuecomment-1464934600 +#if __AVX2__ +// Unpack 32 4-bit fields into 32 bytes +// The output vector contains 32 bytes, each one in [ 0 .. 15 ] interval +inline __m256i bytesFromNibbles( const uint8_t* rsi ) +{ + // Load 16 bytes from memory + __m128i tmp = _mm_loadu_si128( ( const __m128i* )rsi ); + + // Expand bytes into uint16_t values + __m256i bytes = _mm256_cvtepu8_epi16( tmp ); + + // Unpack values into individual bytes + const __m256i lowMask = _mm256_set1_epi8( 0xF ); + __m256i high = _mm256_andnot_si256( lowMask, bytes ); + __m256i low = _mm256_and_si256( lowMask, bytes ); + high = _mm256_slli_epi16( high, 4 ); + bytes = _mm256_or_si256( low, high ); + return bytes; +} + +inline __m128i packNibbles( __m256i bytes ) +{ + // Move bits within 16-bit lanes from 0000_abcd_0000_efgh into 0000_0000_abcd_efgh + const __m256i lowByte = _mm256_set1_epi16( 0xFF ); + __m256i high = _mm256_andnot_si256( lowByte, bytes ); + __m256i low = _mm256_and_si256( lowByte, bytes ); + high = _mm256_srli_epi16( high, 4 ); + bytes = _mm256_or_si256( low, high ); + + // Compress uint16_t lanes into bytes + __m128i r0 = _mm256_castsi256_si128( bytes ); + __m128i r1 = _mm256_extracti128_si256( bytes, 1 ); + return _mm_packus_epi16( r0, r1 ); +} +#endif + + // method 5 // blocks of QK elements // represented with a single float (delta) and QK/2 8-bit ints (i.e QK 4-bit signed integer factors) @@ -414,6 +453,77 @@ void quantize_row_q4_0(const float * restrict x, void * restrict y, int k) { #else #error "not implemented for QK" #endif +#elif defined(__AVX2__) +#if QK == 32 + for (int i = 0; i < nb; i++) { + // Load elements into 4 AVX vectors + __m256 v0 = _mm256_loadu_ps( x ); + __m256 v1 = _mm256_loadu_ps( x + 8 ); + __m256 v2 = _mm256_loadu_ps( x + 16 ); + __m256 v3 = _mm256_loadu_ps( x + 24 ); + x += 32; + + // Compute max(abs(e)) for the block + const __m256 signBit = _mm256_set1_ps( -0.0f ); + __m256 maxAbs = _mm256_andnot_ps( signBit, v0 ); + maxAbs = _mm256_max_ps( maxAbs, _mm256_andnot_ps( signBit, v1 ) ); + maxAbs = _mm256_max_ps( maxAbs, _mm256_andnot_ps( signBit, v2 ) ); + maxAbs = _mm256_max_ps( maxAbs, _mm256_andnot_ps( signBit, v3 ) ); + + __m128 max4 = _mm_max_ps( _mm256_extractf128_ps( maxAbs, 1 ), _mm256_castps256_ps128( maxAbs ) ); + max4 = _mm_max_ps( max4, _mm_movehl_ps( max4, max4 ) ); + max4 = _mm_max_ss( max4, _mm_movehdup_ps( max4 ) ); + const float maxScalar = _mm_cvtss_f32( max4 ); + + // Quantize these floats + const float d = maxScalar / 7.0f; + *(float *)pd = d; + pd += bs; + const float id = ( maxScalar != 0.0f ) ? 7.0f / maxScalar : 0.0f; + const __m256 mul = _mm256_set1_ps( id ); + + // Apply the multiplier + v0 = _mm256_mul_ps( v0, mul ); + v1 = _mm256_mul_ps( v1, mul ); + v2 = _mm256_mul_ps( v2, mul ); + v3 = _mm256_mul_ps( v3, mul ); + + // Round to nearest integer + v0 = _mm256_round_ps( v0, _MM_ROUND_NEAREST ); + v1 = _mm256_round_ps( v1, _MM_ROUND_NEAREST ); + v2 = _mm256_round_ps( v2, _MM_ROUND_NEAREST ); + v3 = _mm256_round_ps( v3, _MM_ROUND_NEAREST ); + + // Convert floats to integers + __m256i i0 = _mm256_cvtps_epi32( v0 ); + __m256i i1 = _mm256_cvtps_epi32( v1 ); + __m256i i2 = _mm256_cvtps_epi32( v2 ); + __m256i i3 = _mm256_cvtps_epi32( v3 ); + + // Convert int32 to int16 + i0 = _mm256_packs_epi32( i0, i1 ); // 0, 1, 2, 3, 8, 9, 10, 11, 4, 5, 6, 7, 12, 13, 14, 15 + i2 = _mm256_packs_epi32( i2, i3 ); // 16, 17, 18, 19, 24, 25, 26, 27, 20, 21, 22, 23, 28, 29, 30, 31 + // Convert int16 to int8 + i0 = _mm256_packs_epi16( i0, i2 ); // 0, 1, 2, 3, 8, 9, 10, 11, 16, 17, 18, 19, 24, 25, 26, 27, 4, 5, 6, 7, 12, 13, 14, 15, 20, 21, 22, 23, 28, 29, 30, 31 + + // We got our precious signed bytes, but the order is now wrong + // These AVX2 pack instructions process 16-byte pieces independently + // The following instruction is fixing the order + const __m256i perm = _mm256_setr_epi32( 0, 4, 1, 5, 2, 6, 3, 7 ); + i0 = _mm256_permutevar8x32_epi32( i0, perm ); + + // Apply offset to translate the range from [ -7 .. +7 ] into [ +1 .. +15 ] + const __m256i off = _mm256_set1_epi8( 8 ); + i0 = _mm256_add_epi8( i0, off ); + + // Compress the vector into 4 bit/value, and store + __m128i res = packNibbles( i0 ); + _mm_storeu_si128( ( __m128i* )pb, res ); + pb += bs; + } +#else +#error "not implemented for QK" +#endif #elif defined(__wasm_simd128__) #if QK == 32 for (int i = 0; i < nb; i++) { @@ -1285,6 +1395,61 @@ inline static void ggml_vec_dot_q4_0(const int n, float * restrict s, const void #else #error "not implemented for QK" #endif +#elif defined(__AVX2__) +#if QK == 32 + const size_t countBlocks = nb; + + // Initialize accumulator with zeros + __m256 acc = _mm256_setzero_ps(); + + // Main loop + for (int i = 0; i < nb; ++i) { + const float * d0_0 = (const float *) (pd0 + i*bs); + const float * d1_0 = (const float *) (pd1 + i*bs); + + const uint8_t * restrict p0 = pb0 + i*bs; + const uint8_t * restrict p1 = pb1 + i*bs; + + // Compute combined scale for the block + const __m256 scale = _mm256_mul_ps( _mm256_broadcast_ss( d0_0 ), _mm256_broadcast_ss( d1_0 ) ); + + // Load 16 bytes, and unpack 4 bit fields into bytes, making 32 bytes + __m256i bx = bytesFromNibbles( p0 ); + __m256i by = bytesFromNibbles( p1 ); + + // Now we have a vector with bytes in [ 0 .. 15 ] interval. Offset them into [ -8 .. +7 ] interval. + const __m256i off = _mm256_set1_epi8( 8 ); + bx = _mm256_sub_epi8( bx, off ); + by = _mm256_sub_epi8( by, off ); + + // Sign-extend first 16 signed bytes into int16_t + __m256i x16 = _mm256_cvtepi8_epi16( _mm256_castsi256_si128( bx ) ); + __m256i y16 = _mm256_cvtepi8_epi16( _mm256_castsi256_si128( by ) ); + // Compute products of int16_t integers, add pairwise + __m256i i32 = _mm256_madd_epi16( x16, y16 ); + + // Sign-extend last 16 signed bytes into int16_t vectors + x16 = _mm256_cvtepi8_epi16( _mm256_extracti128_si256( bx, 1 ) ); + y16 = _mm256_cvtepi8_epi16( _mm256_extracti128_si256( by, 1 ) ); + // Accumulate products of int16_t integers + i32 = _mm256_add_epi32( i32, _mm256_madd_epi16( x16, y16 ) ); + + // Convert int32_t to float + __m256 p = _mm256_cvtepi32_ps( i32 ); + // Apply the scale, and accumulate + acc = _mm256_fmadd_ps( scale, p, acc ); + } + + // Return horizontal sum of the acc vector + __m128 res = _mm256_extractf128_ps( acc, 1 ); + res = _mm_add_ps( res, _mm256_castps256_ps128( acc ) ); + res = _mm_add_ps( res, _mm_movehl_ps( res, res ) ); + res = _mm_add_ss( res, _mm_movehdup_ps( res ) ); + + sumf = _mm_cvtss_f32( res ); +#else +#error "not implemented for QK" +#endif #elif defined(__wasm_simd128__) #if QK == 32 // wasm simd